发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To execute weight processing through simple processing.SOLUTION: Standby processing is executed in setting change processing. In the standby processing, a value corresponding to a standby time is stored in a register R1, an interruption counter value stored in interruption counter value storage means is stored in a register R2 and it is determined whether the interruption counter value stored in the interruption counter value storage means is updated after the interruption counter value is stored in the register R2 by calculating the interruption counter value stored in the interruption counter value storage means and the value stored in the register R2 (Step S31). When determining that the interruption counter value stored in the interruption counter value storage means is updated, the value stored in the register R1 is updated (Step S33). When the value stored in the register R1 becomes "0" ("Yes" in Step S31), it is determined that the standby time has elapsed.SELECTED DRAWING: Figure 28
申请公布号 JP2016195621(A) 申请公布日期 2016.11.24
申请号 JP20150075675 申请日期 2015.04.02
申请人 SAMMY CORP 发明人 MATSUDA KENJI
分类号 A63F5/04 主分类号 A63F5/04
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