发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of executing a performance over two or more times of variable display without decreasing game amusements. SOLUTION: When a variation pattern command to be a losing is received within a mission period, the display timing (stop display timing of a right decorative pattern 651c) of the pattern different from the ready-to-win state of mission contents and the display timing of the fact that the mission period is to be ended are synchronized. Thus, even when recognizing that the mission period is to be ended without executing the mission contents, a player is made to freely predict that some kind of state may be generated, and a decrease in game amusements by not controlling the display of the mission contents within the mission period is suppressed. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2009195569(A) 申请公布日期 2009.09.03
申请号 JP20080042096 申请日期 2008.02.22
申请人 DAIICHI SHOKAI CO LTD 发明人 ICHIHARA TAKAAKI;SAIKI TORU;GOTO MASAHITO;SUKAI KAZUHIKO
分类号 A63F7/02 主分类号 A63F7/02
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