摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of executing a performance over two or more times of variable display without decreasing game amusements. SOLUTION: When a variation pattern command to be a losing is received within a mission period, the display timing (stop display timing of a right decorative pattern 651c) of the pattern different from the ready-to-win state of mission contents and the display timing of the fact that the mission period is to be ended are synchronized. Thus, even when recognizing that the mission period is to be ended without executing the mission contents, a player is made to freely predict that some kind of state may be generated, and a decrease in game amusements by not controlling the display of the mission contents within the mission period is suppressed. COPYRIGHT: (C)2009,JPO&INPIT |