摘要 |
The game is designed for entertainment, which develops both quick wits and plane-spatial imagination. It is built of complex module game elements compsed on the basis of several geometrical dependencies and has a significant number of players, which automatically means repetitiveness of several different geometric figures as building elements. It includes a flat body, composed of game elements shaped in the form of a equilateral hexagon. The game elements have a different geometrical form and are shaped in the form of a rhomb (1) - each side having a length Z, two uniform quadrangles (2,2') with sides, respectively, X and Y long, two rectangular triangles (3,3') with a hypotenuse 2X, two equilateral triangles (4,4') with a side X long, two small isosceles triangles (5, 5'), with length of the side X and a base Y, and four big isosceles triangles (6, 6', 6'', 6'''), with length of sides Z and of the base 2X. The dependency of the length of side X of the equilateral triangles (4,4') and the lengths of the sides of the remaining game elements is expressed via the equation:<IMAGE>
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