发明名称 パケットリプレイ方法
摘要 PROBLEM TO BE SOLVED: To provide the mechanism of transmission/reception processing under the consideration of relevancy between packets by solving the problem that the accuracy of packet replay for reproducing packet transmission deteriorates when it depends on only time information.SOLUTION: The packet replay method includes reproducing the processing time of a node which has received a request in communication. A plurality of replay patterns are prepared, and one pattern is specified from the plurality of replay patterns on the basis of a relation between a captured packet and a time when the packet has been captured, and reproduction processing is executed in accordance with the content. In this case, the replay patterns of the packet are classified into 5 types by applying a rule, and replay processing based on the pattern is performed. Thus, it is desired that the accurate replay of the packet is performed with respect to the time and communication with the other system.
申请公布号 JP6035601(B2) 申请公布日期 2016.11.30
申请号 JP20120223804 申请日期 2012.10.09
申请人 株式会社日立製作所 发明人 森 拓郎;田中 修一;神 祐介
分类号 G06F11/34;G06F11/36;G06F13/00 主分类号 G06F11/34
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