发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of giving a player who checks the number of reservation memories of winning determination data, an actual feeling of actively participating in a performance.SOLUTION: When a game ball enters a first operation-start hole or a second operation-start hole, a main CPU transmits an operation-start winning designation command. When game winning data are not set, a sub CPU receiving the command sets the game winning data to display winning symbols on a liquid crystal display device and also sets a game limit time. A player can execute a performance game using a touch panel within the game limit time and, when the player succeeds in the game, the game machine changes a mode of the winning symbols to execute a forenotice notification of a jackpot and a ready-to-win variation. Ater termination of the game or a lapse of the game limit time, the game machine displays special reservation symbols having the same mode as that of the winning symbols.SELECTED DRAWING: Figure 34
申请公布号 JP2016215049(A) 申请公布日期 2016.12.22
申请号 JP20160193502 申请日期 2016.09.30
申请人 KYORAKU SANGYO CO LTD 发明人 OSUMI KEISUKE;SHIRAI MASATERU;SASAKI TASUKU;KITATANI EMI;ISHIKURA KOJI;YAMAUCHI YOSHITAKA;MINO KAZUHISA;WACHI TAKASHI
分类号 A63F7/02 主分类号 A63F7/02
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