发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To prevent misidentification of a display result.SOLUTION: A performance image for indicating a character CH1 used in a hold display change performance and an active display change performance can be disposed at an overlapped position at a front side of a performance image for indicating a decorative pattern. When variable display of a decorative pattern or the like is started, a display mode of a performance image for indicating the character CH1 is set to be an action mode based on reception of a variation start command capable of identifying start of variable display. After that, in reception of a pattern determination command capable of identifying derivation of a display result in variable display, a display mode of a performance image for indicating the character CH1 is set to be a stop mode at an overlapped position at a front side of a performance image for indicating at least a decorative pattern.SELECTED DRAWING: Figure 30
申请公布号 JP2016214450(A) 申请公布日期 2016.12.22
申请号 JP20150101117 申请日期 2015.05.18
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
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