发明名称 PERFORMANCE ASSEMBLE FOR GAMING MACHINE
摘要 PROBLEM TO BE SOLVED: To increase the degree of freedom of performance of a game.SOLUTION: A first object video and a second object video are relatively moved and the first object video is stopped at a prescribed part of the second object video, so that a performance assemble 11 for a gaming machine 1 displays a determination process and a determination content of win/lose. After the first object video and the second object video are relatively moved, the movement of the second object video is corrected, so that the prescribed part of the second object video reaches a terminal of a movement locus at a timing at which the first object video reaches a terminal of a movement locus.SELECTED DRAWING: Figure 1
申请公布号 JP2016214463(A) 申请公布日期 2016.12.22
申请号 JP20150101286 申请日期 2015.05.18
申请人 UNIVERSAL ENTERTAINMENT CORP;ARUZE GAMING (HONG KONG) LTD 发明人 MATSUMURA YUKIHIRO
分类号 A63F13/55;A63F5/00;A63F13/25;A63F13/80 主分类号 A63F13/55
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