发明名称 遊技機
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of causing a player to expect stepwise whether an advantage in a privilege is high or low.SOLUTION: In the case where a special drawing pattern is displayed in a special mode, it is difficult to grasp that the advantage of a privilege is high. When the special drawing pattern is displayed in the special mode, therefore, the attention degree of the player on whether the advantage of the privilege is high or not is enhanced to amuse the player. Since, moreover, the expectation to the higher advantage in the privilege is different in accordance with what kind the special drawing pattern displayed in the special mode is, the pleasure in noting what kind a special drawing pattern belongs to can be given to the player, in the case where the special drawing pattern is displayed in the special mode.
申请公布号 JP6050216(B2) 申请公布日期 2016.12.21
申请号 JP20130238783 申请日期 2013.11.19
申请人 株式会社ニューギン 发明人 大下 幸一;高橋 一貴;薮下 大志;伊藤 裕造
分类号 A63F7/02 主分类号 A63F7/02
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