发明名称 遊技機
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can hardly generate monotonousness in games.SOLUTION: A game machine of winning order consumption with a special pattern 1 and a special pattern 2 has failure performance pattern data which regulates a ready-to-win performance exist pattern and a no ready-to-win performance pattern as failure performance patterns which are chosen if the special pattern 1 or the special pattern 2 is failure. The failure performance pattern data are the data which are not distinguished by the reservation memory number of the special pattern 1 and the special pattern 2 but commonly referred to.
申请公布号 JP6043749(B2) 申请公布日期 2016.12.14
申请号 JP20140089915 申请日期 2014.04.24
申请人 京楽産業.株式会社 发明人 鈴木 弘一
分类号 A63F7/02 主分类号 A63F7/02
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