摘要 |
PROBLEM TO BE SOLVED: To prevent control of a frame buffer from being complicated by providing a second display device.SOLUTION: A game machine includes: a second display device 11 disposed adjacent to a first display device 9; and a frame buffer readably storing an image displayed on the first display device 9 and an image displayed on the second display device 11. A second image buffer area for reading a second collaborative image displayed on the second display device 11 is set in a proximity area of a first image buffer area for reading a first collaborative image displayed on the first display device 9, according to a physically adjacent state of a display area of the second display device 11 relative to a display area of the first display device 9. Image data of the first collaborative image and the second collaborative image are drawn as one common image data over the first image buffer area and the second image buffer area. |