摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of making it easy for a user to become aware of a difference in the depth of a 3D image.SOLUTION: A pachinko machine 10 executes pre-notification performances on a display 13 during variable display of special symbols 13A, 13B, and 13C, which allows a user to grasp reliability in a jackpot in response to the projecting degree of a 3D image for the pre-notification performance. Then, in performances B to D in the pre-notification performances, the number of visual recognition target images increases in front with increase in the reliability, which allows the user to grasp the projecting degree on the basis of the number of the visual recognition target images and to easily become aware of the difference in the projecting degree among respective performances.SELECTED DRAWING: Figure 6 |