发明名称 NEW PATTERN AND METHOD OF VIRTUAL REALITY SYSTEM BASED ON MOBILE DEVICES
摘要 A new pattern and method of a virtual reality system based on mobile devices, which may allow a player to design a virtual scene structure in a physical space and allow quick generation of corresponding 3D virtual scenes by a mobile phone; real rotation of the head of the player is captured by an acceleration sensor in the mobile phone by means of a head-mounted virtual reality device to provide the player with immersive experience; and real postures of the player are tracked and identified by a motion sensing device to realize player's mobile input control on and natural interaction with the virtual scenes. The system only needs a certain physical space and simple virtual reality device to realize the immersive experience of a user, and provides both a single-player mode and a multi-player mode, wherein the multi-player mode includes a collaborative mode and a versus mode.
申请公布号 US2017116788(A1) 申请公布日期 2017.04.27
申请号 US201615251252 申请日期 2016.08.30
申请人 SHANDONG UNIVERSITY 发明人 CHENGLEI Yang;WEI Gai;LU Wang;XIANGXU Meng;MINGDA Dong;PU Qin;XIAOWEN Sun;JUAN Liu;NIANMEI Zhou
分类号 G06T19/20;H04N13/04;G06T19/00;G06F3/041;G06F3/01;G06T11/20 主分类号 G06T19/20
代理机构 代理人
主权项 1. A new pattern of a virtual reality system based on mobile devices, comprising a design pattern and a game pattern, wherein the design pattern comprises a scene design module, a correction module and a modeling module; the game pattern comprises a stereoscopic display module, a tracking module, a first interactive module and a second interactive module, wherein the scene design module is configured to design corresponding scenes in a real space according to game types; the correction module is configured to photograph a scene structure in the real space to obtain a plan view of the designed scene structure, and perform image correction on the plan view to obtain a standard plan view; the modeling module is configured to obtain features of the scene structure as modeling information of three-dimensional scenes and send the features to clients of players to complete building of virtual scenes; the stereoscopic display module is configured to display images corresponding to left and right eyes on split screens of the client of each player, respectively, project the images into the eyes by means of convex lenses, make what the player sees stereoscopic by means of head-mounted virtual reality glasses, capture the head rotation of the player, accomplish tracking on the field of view and the point of view of the player, determine objects in the current field of view as well as the location and orientation of the point of view of the player; the tracking module is configured to map location information of the player captured by a motion sensing device into the virtual scenes and provide data of the location and actions of the corresponding player in the virtual scenes; the first interactive module is configured to realize interaction of the player with virtual objects, determine and interpret instructions issued by the virtual objects, provide corresponding feedback results, and present the scenes of a virtual world to the player via the virtual reality glasses; the second interactive module is configured to realize interaction among players to complete respective tasks in the virtual scenes.
地址 Shandong CN