主权项 |
1. A method of operating a gaming system, said method comprising:
(a) receiving, from a remote client, a selection of a game of chance to be displayed on the remote client; (b) prior to beginning game play of the selected game of chance on the remote client:
(i) generating instructions for a test image, the test image including a representative outcome available to be displayed in a subsequent game play of the selected game of chance,(ii) causing a server to send the generated instructions for the test image to the remote client to cause the remote client to display the test image on a display device associated with the remote client,(iii) causing the display device of the remote client to display one or more questions about content of the test image,(iv) receiving one or more inputs from a player, via an input device of the remote client, of one or more answers associated with the one or more displayed questions, wherein each answer is associated with one of the one or more questions,(v) determining that each received answer correlates with a correct answer to the associated question,(vi) determining if the remote client is capable of game play of the selected game of chance, said determination being based on the one or more answers, and(vii) storing information associated with the test image, the one or more questions, and the answers; and (c) if the remote client is determined to be capable of game play of the selected game of chance:
(i) receiving a wager on the selected game of chance,(ii) determining a game outcome for a play of the selected game of chance, and(iii) displaying, via the display device of the remote client, the determined game outcome of the play of the selected game of chance. |