发明名称 Virtual rendering of object-based audio
摘要 Embodiments are described for a system for virtual rendering of object based audio through binaural rendering of each object followed by panning of the resulting stereo binaural signal between a plurality of cross-talk cancelation circuits feeding a corresponding plurality of speaker pairs. In comparison to prior art virtual rendering utilizing a single pair of speakers, the described embodiments improve the spatial impression for both listeners inside and outside of the cross-talk canceller sweet spot. Also described is an improved equalization technique for a crosstalk canceller that is computed from both the crosstalk canceller filters and the binaural filters and applied to a monophonic audio signal being virtualized. The described techniques improve timbre for listeners outside of the sweet-spot as well as a smaller timbre shift when switching from standard rendering to virtual rendering.
申请公布号 US9622011(B2) 申请公布日期 2017.04.11
申请号 US201314422033 申请日期 2013.08.20
申请人 Dolby Laboratories Licensing Corporation 发明人 Seefeldt Alan J.
分类号 H04S7/00;H04R3/00;H04R5/02;H04S3/00 主分类号 H04S7/00
代理机构 代理人
主权项 1. A method for virtually rendering object-based audio comprising: applying an object signal and a corresponding object signal position to a binaural filter pair to generate a binaural signal, wherein the object signal and the object signal position are associated with an audio object of the object-based audio; multiplying the binaural signal by panning coefficients computed based on the object signal position to generate scaled binaural signals; panning the binaural signal generated from the binaural filter pair to a plurality of crosstalk cancellers, wherein the panning to crosstalk cancellers is controlled by a position associated with each audio object; summing the scaled binaural signals together; and applying a cross-talk cancellation process to the summed scaled binaural signals to generate a speaker signal pair for playback through a speaker.
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