发明名称 |
VIDEO GAME PROCESSING PROGRAM, VIDEO GAME PROCESSING SYSTEM AND VIDEO GAME PROCESSING METHOD |
摘要 |
A video game processing program product causes a user terminal to realize functions to control progress of a video game in response to an operation of a user. The functions include: an updating function configured to update a position of a character on a virtual space on the basis of a moving operation by a user; a first displaying function configured to display a normal screen corresponding to the user on the basis of an update result; a second displaying function configured to display a photographing screen, on which an object other than a user character carries out a photographing action when the photographing operation is carried out, on the basis of a photographing operation; and a storing function configured to store at least a part of the photographing screen in a predetermined storage region on the basis of a storing operation. |
申请公布号 |
US2017080344(A1) |
申请公布日期 |
2017.03.23 |
申请号 |
US201615045623 |
申请日期 |
2016.02.17 |
申请人 |
KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.) |
发明人 |
ODAGIRI Kei;OHNO Hiroaki |
分类号 |
A63F13/63;A63F13/35;A63F13/537 |
主分类号 |
A63F13/63 |
代理机构 |
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代理人 |
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主权项 |
1. A non-transitory computer-readable medium including a video game processing program product for causing a user terminal to realize functions to control progress of a video game in response to an operation of a user,
wherein the functions include: an updating function configured to update a position of a character on a virtual space on the basis of a moving operation by one user or a plurality of users, the one user or each of the plurality of users being capable of operating the character; a first displaying function configured to display a game screen (hereinafter, referred to as a “normal screen”) corresponding to the one user or each of the plurality of users on the basis of an update result by the updating function; a second displaying function configured to display a game screen (hereinafter, referred to as a “photographing screen”) on the basis of a photographing operation, an object other than the character of the user (hereinafter, referred to as a “user character”) carrying out a predetermined action (hereinafter, referred to as a “photographing action”) on the photographing screen when the photographing operation is carried out, the object (hereinafter, referred to as a “photographing subject”) satisfying a predetermined condition; and a storing function configured to store at least a part of the photographing screen in a predetermined storage region on the basis of a storing operation. |
地址 |
Tokyo JP |