发明名称 CONTROLLING USER INTERFACE FORCE
摘要 A method for controlling a user interface using an indirect input device includes determining a first touchdown location of an input object, determining a first subsequent location of the input object, calculating a first direction and a first distance between the first touchdown location and the first subsequent location, and moving a cursor representation on a display in a second direction and at a velocity. The method further includes detecting a touchdown event of at least two input objects, determining a second touchdown location of the at least two input objects, determining a second subsequent location of the at least two input objects, calculating a third direction and a second distance from the second touchdown location and the second subsequent location, and modulating a user interface action in a fourth direction at a magnitude.
申请公布号 US2017083135(A1) 申请公布日期 2017.03.23
申请号 US201514858686 申请日期 2015.09.18
申请人 Synaptics Incorporated 发明人 Sheik-Nainar Mohamed Ashraf;Odell Daniel L.;Faggin Eric;Inscore Kipling
分类号 G06F3/041 主分类号 G06F3/041
代理机构 代理人
主权项 1. A method for controlling a user interface using an indirect input device, the method comprising: determining a first touchdown location of an input object; determining a first subsequent location of the input object; calculating a first direction and a first distance between the first touchdown location and the first subsequent location; moving a cursor representation on a display in a second direction and at a velocity, the second direction defined by the first direction, the velocity based on the first distance and a first force imparted by the input object on an input surface; detecting a touchdown event of at least two input objects; determining a second touchdown location of the at least two input objects; determining a second subsequent location of the at least two input objects; calculating a third direction and a second distance from the second touchdown location and the second subsequent location; and modulating a user interface action in a fourth direction at a magnitude, wherein the fourth direction is based on the third direction, and wherein the magnitude is based on the second distance and a second force imparted onto the input surface.
地址 San Jose CA US