发明名称 |
Incrementally compiling software artifacts from an interactive development environment |
摘要 |
An interactive development environment receives developer inputs to develop or customize modeled types. A compilation agent receives a request from the IDE to compile the modeled types that the developer is developing or customizing. The compilation agent accesses a cache of previously compiled types and determines which of the individually loadable types are to be re-compiled based upon the changes made by the developer, and compiles only those identified types. The re-compiled types are also stored in cache. |
申请公布号 |
US9600256(B2) |
申请公布日期 |
2017.03.21 |
申请号 |
US201314058082 |
申请日期 |
2013.10.18 |
申请人 |
Microsoft Technology Licensing, LLC |
发明人 |
Aggag Khalid;Narayanan Suriya |
分类号 |
G06F9/45;G06F9/44;G06F9/46 |
主分类号 |
G06F9/45 |
代理机构 |
Kelly, Holt & Christenson, PLLC |
代理人 |
Volkmann Christopher J.;Kelly, Holt & Christenson, PLLC |
主权项 |
1. A computer-implemented method of developing a computer system that models types, the method comprising:
receiving, by a compilation agent, a request to have a type compiled; identifying, by the compilation agent, the type to compile, as a subset of the types modeled in the computer system, based on a change to the computer system made in a development environment and based on types already compiled and stored in a compilation cache; compiling, by the compilation agent, the identified type to obtain a previously compiled type; storing the previously compiled type in the compilation cache accessible to a runtime environment; intermittently determining whether a memory usage of the compilation cache meets a threshold value and, if so, invalidating at least a portion of the compilation cache; and intermittently determining whether the compilation agent has been idle for a threshold time period and, if so, shutting down the compilation agent. |
地址 |
Redmond WA US |