发明名称 SEDENTARY VIRTUAL REALITY METHOD AND SYSTEMS
摘要 Method and devices for creating a sedentary virtual-reality system are provided. A user interface is provided that allows for the intuitive navigation of the sedentary virtual-reality system based on the position of the users head. The sedentary virtual-reality system can render a desktop computing environment. The user can switch the virtual-reality system into an augmented reality viewing mode or a real-world viewing mode that allow the user to control and manipulate the rendered sedentary environment. The modes can also change to allow the user greater situational awareness and a longer duration of use.
申请公布号 US2017075117(A1) 申请公布日期 2017.03.16
申请号 US201615048205 申请日期 2016.02.19
申请人 Connectivity Labs Inc. 发明人 Lin Rocky Chau-Hsiung;Kanda Koichiro;Yamasaki Thomas
分类号 G02B27/01;G06F3/0346;G06F3/147;G06F3/14 主分类号 G02B27/01
代理机构 代理人
主权项 1. A device for creating a sedentary virtual-reality system, comprising: a display with a plurality of pixels; a mounting apparatus configured to attach the display to a user's head and position the display in front of a user's eyes; a position sensor capable of detecting an angle of use of the display; a camera capable of capturing live images; a memory component capable of storing electronic information; one or more computer processors, communicatively coupled to the display, memory component, and camera, and configured to analyze a default angle of the device and a first angle of the device and determine a first viewing mode for using the device; wherein the first viewing mode is a virtual-reality viewing mode and the one or more processors render two or more horizontally-placed monitors and a completely rendered background behind the two or more horizontally-placed monitors that are displayed on the display when in the virtual-reality viewing mode; the one or more computer processors, communicatively coupled to the display, memory component, and camera, are further configured to analyze a second and third angle of the device and determine a second and third viewing mode for using the device; wherein the second viewing mode is an augmented-reality viewing mode and the one or more processors render a composite image, comprised of two or fewer monitors and a background behind the two or fewer monitors comprised of images captured by the camera in real-time and obscured by the one or more processors, that are then displayed on the display when in the augmented-reality viewing mode; and wherein the third viewing mode is a real-world mode where images, captured by the camera in real time, are displayed on the display.
地址 Cupertino CA US
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