发明名称 ビデオゲーム処理装置、及びビデオゲーム処理プログラム
摘要 A video game processing apparatus for controlling progress of a video game is provided. A plurality of players carries out actions in turn in the video game, by which a predetermined action effect is generated. Action information in which an action and a support effect are associated with each other is stored in an action information memory. A player of the video game processing apparatus can carry out the action in the video game. The support effect is an effect generated in the video game due to an action. When an action executing request is received from the player, a support effect is set up in correspondence with the received action executing request. The support effect that has been set up before the action executing request is received is generated in a case where the action executing request is received.
申请公布号 JP6095383(B2) 申请公布日期 2017.03.15
申请号 JP20130014100 申请日期 2013.01.29
申请人 株式会社スクウェア・エニックス 发明人 岩野 弘明;琢磨 尚文;佐藤 泰弘
分类号 A63F13/58;A63F13/35;A63F13/46;A63F13/533;A63F13/79;A63F13/822 主分类号 A63F13/58
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