发明名称 Video game processing program and video game processing method
摘要 A plurality of characters including a player character appears in a video game. An arrangement position of at least one of characters is specified in a virtual space in accordance with progress of the video game. A battle mode is set up to any one of a first battle mode and a second battle mode. A battle control is carried out in the first battle mode in which a photographed image of the virtual space photographed by a virtual camera is displayed on a battle screen or the second battle mode in which an arrangement image is displayed on the battle screen. Each of the plurality of characters is arranged at a predetermined position in the arrangement image with no relationship with the arrangement position of the corresponding character in the virtual space. The battle control is carried out in the battle mode thus set up.
申请公布号 US9586134(B2) 申请公布日期 2017.03.07
申请号 US201414190883 申请日期 2014.02.26
申请人 KABUSHIKI KAISHA SQUARE ENIX 发明人 Tsukioka Nobuhiro;Kobayashi Yoshihiko;Ono Masaki
分类号 A63F13/12;A63F13/00;A63F13/30;A63F13/40;A63F13/35;A63F13/533;A63F13/847;A63F13/822 主分类号 A63F13/12
代理机构 Greenblum & Bernstein, P.L.C. 代理人 Greenblum & Bernstein, P.L.C.
主权项 1. A non-transitory computer-readable medium including a video game processing program product for causing a computer to control progress of a video game, a plurality of characters including a player character appearing in the video game, a player operating the player character, the video game processing program product causing the computer to execute: specifying an arrangement position of at least one of the plurality of characters in a virtual space in accordance with progress of the video game; setting up a battle mode to any one of a first battle mode and a second battle mode, a first battle control being carried out in the first battle mode in which a photographed image of the virtual space photographed by a virtual camera is displayed on a battle screen, a second battle control being carried out in the second battle mode in which an arrangement image is displayed on the battle screen, each of the plurality of characters being arranged at a predetermined position in the arrangement image with no relationship with the arrangement position of the corresponding character in the virtual space; and carrying out one of the first battle control and the second battle control in the battle mode set up in the setting up a battle mode, wherein the photographed image is not displayed in the second battle mode.
地址 Tokyo JP