摘要 |
PROBLEM TO BE SOLVED: To provide a Pachinko machine having an improved prize-ball acquisition rate by having a special performance of a short performance time and easily entertaining players with a performance of winning a battle of a long performance time compared with the special performance.SOLUTION: When a high-probability state is continuously produced with a specific special game state interposed therebetween (a so-called continuous winning), a special performance of a relatively short performance time becomes easily selectable so that a Pachinko machine 1, regardless of a type executing a battle performance, has high game properties, where a player acquires more prize balls within a prescribed time than the conventional one. Further the Pachinko machine allows a player to easily select a battle performance (especially a performance of winning the battle) in a first high-probability state, so that it is unlikely that the player cannot enjoy the battle performance, thus improving the taste of the Pachinko machine 1.SELECTED DRAWING: Figure 8 |