发明名称 PLAYING METHOD, DEVICE AND SYSTEM FOR LIVE STREAMING CHANNEL
摘要 A playing method for a live streaming channel comprises: a player acquires segment information of media file segments, wherein the segment information comprises a start time point of the media file segments; the player determines, on the basis of the start time point, a play location corresponding to a first time point in the acquired media file segments; the player starts playing of the live streaming channel from the play location, wherein a time difference between a current time of the player and the first time point is a predetermined time duration, and the current time is synchronized with the time of a device generating the media file segments. Via the above solution, the present invention addresses the asynchronicity problem of play frames of an HLS-based live streaming channel, such that the play frames are synchronized to improve user experience.
申请公布号 WO2017028675(A1) 申请公布日期 2017.02.23
申请号 WO2016CN92714 申请日期 2016.08.01
申请人 ZTE CORPORATION 发明人 CHEN, Zhizhong;LI, Rui;ZHU, Xingchang;LIU, Xuean;ZHU, Wei
分类号 H04N21/234 主分类号 H04N21/234
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