发明名称 |
THREE-DIMENSIONAL SURFACE TEXTURING |
摘要 |
A scanned texture can be applied to a three-dimensional model using a scanner. A user can scan a surface texture with a three-dimensional scanner and then use the same scanner as a three-dimensional input device to apply the texture to a three-dimensional model displayed in a virtual modeling environment. To accomplish this, the surface texture may first be isolated and extracted from a scanned surface. The surface texture can then be applied to a three-dimensional model in a virtual workspace by using the scanner as a navigational and control input. Thus, in a similar manner and motion in which a real-world object is scanned, the surface texture can be applied to the digital model displayed in the virtual modeling environment. The scanner therefore provides a user with a simple and intuitive way in which to capture physical surface textures and apply them to digital objects. |
申请公布号 |
US2017024925(A1) |
申请公布日期 |
2017.01.26 |
申请号 |
US201514804758 |
申请日期 |
2015.07.21 |
申请人 |
MakerBot Industries, LLC |
发明人 |
Palmer Mark;McCallum Benjamin R.;Dinh Quynh;Askedall Andrew J. |
分类号 |
G06T15/04;G06T3/00;B29C67/00;G06T19/20 |
主分类号 |
G06T15/04 |
代理机构 |
|
代理人 |
|
主权项 |
1. A method comprising:
capturing a three-dimensional scan of a surface with a handheld scanner; isolating a surface texture of the surface comprising a three-dimensional texture independent of an aggregate shape of the surface; displaying a digital model of an object within a virtual modeling environment; receiving spatial input from the handheld scanner to navigate to a pose within the virtual modeling environment; and in response to user input, applying the surface texture to the digital model according to the pose. |
地址 |
Brooklyn NY US |