发明名称 Object Deformation Modeling
摘要 There are provided systems and methods for performing object deformation modeling. One example system includes a hardware processor, a system memory, and a contact-based deformation modeling software stored in the system memory. The hardware processor is configured to execute the contact-based deformation modeling software to receive a first object geometric data corresponding to a first virtual object and a second object geometric data corresponding to at least a second virtual object, and to transform the first object geometric data by an n-dimensional mapping onto an object deformation space determined based on n primitive deformations. The hardware processor is also configured to execute the contact-based deformation modeling software to model a deformation of the first virtual object due to contact with at least the second virtual object, based on the n-dimensional mapping and a definition of direction for an object-to-object contact force.
申请公布号 US2017011549(A1) 申请公布日期 2017.01.12
申请号 US201514795591 申请日期 2015.07.09
申请人 Disney Enterprises, Inc. 发明人 Pinskiy Dmitriy;Gomez Diaz Jose Luis;Yun Nara
分类号 G06T17/10 主分类号 G06T17/10
代理机构 代理人
主权项 1. A computer-implemented deformation system comprising: a hardware processor and a system memory; a contact-based deformation modeling software stored in the system memory; wherein the hardware processor is configured to execute the contact-based deformation modeling software to: receive, via an artist interface of the computer-implemented deformation system, a first object geometric data corresponding to a first virtual object;receive, via the artist interface of the computer-implemented deformation system, a second object geometric data corresponding to at least a second virtual object;transform, using a mapping module, the first object geometric data by an n-dimensional mapping onto an object deformation space determined based on n primitive deformations, where n is an integer larger than one; andmodel, using an analysis module, a deformation of the first virtual object due to a contact with at least the second virtual object, based on the n-dimensional mapping and a definition of direction for an object-to-object contact force.
地址 Burbank CA US