发明名称 |
Image-recognition based game |
摘要 |
Disclosed herein are embodiments of an image-recognition based game. In one aspect, a method involves (1) receiving by a computing device an input to initiate a game application, (2) causing the game application to initiate a game, and (3) during gameplay of the game: (a) causing a graphical display of the computing device to display a silhouette object that includes at least a shape of the silhouette object, (b) receiving by the computing device image data of an environment that includes a real-world object, (c) analyzing the image data to determine one or more similarity measures that indicate similarity between the real-world object and the silhouette object, where one of the similarity measures indicates similarity between a shape of the real-world object and the shape of the silhouette object, and (d) causing the graphical display to display a match indication based on the one or more similarity measures. |
申请公布号 |
US9541996(B1) |
申请公布日期 |
2017.01.10 |
申请号 |
US201414194209 |
申请日期 |
2014.02.28 |
申请人 |
Google Inc. |
发明人 |
Baxter Jeffrey Paul;The Richard;Heghammar Kjell Fredrik |
分类号 |
G06F3/01;A63F13/00;G06T11/60;A63F13/53;A63F13/26;A63F13/25 |
主分类号 |
G06F3/01 |
代理机构 |
McDonnell Boehnen Hulbert & Berghoff LLP |
代理人 |
McDonnell Boehnen Hulbert & Berghoff LLP |
主权项 |
1. A method comprising:
receiving by a computing device an input to initiate a game application, wherein the computing device comprises a camera and a graphic display; causing the game application to initiate a game; and during gameplay of the game:
operating the camera to capture image data of an environment;operating the graphical display of the computing device to display a graphical silhouette object having a shape, wherein the graphical display provides a field of view of the environment and displays the silhouette object such that it is overlaid on the field of view of the real-world environment;receiving input data indicating a desired alignment, in the field of view provided by the graphical display, of the silhouette object and a real-world object in the environment;responsive to the input data indicating the desired alignment: (a) analyzing the image data of the environment to detect the real-world object in a portion of image data corresponding to the input data, and (b) determining one or more similarity measures that indicate similarity between the real-world object and the graphical silhouette object, wherein at least one of the similarity measures indicates similarity between a shape of the real-world object and the shape of the silhouette object; andcausing the graphical display to display a match indication based on the one or more similarity measures. |
地址 |
Mountain View CA US |