发明名称 遊技機
摘要 PROBLEM TO BE SOLVED: To provide a game machine preventing discomfort from being given to a player in a state for easily shifting to a specific state as compared with a normal state.SOLUTION: When a state managed by a sub-control board 400 is a battle state, a sub-CPU 401 executes a lottery regarding continuation of an ART state by an ART point. The lottery regarding continuation of the ART state uses a battle state victory or defeat lottery table (refer to Fig.177) in a second embodiment. When the number of times, where the lottery regarding the continuation of the ART state is not won, becomes "1", the continuation of the ART state is easily determined and a lottery value is prescribed as compared with a case before the number of times, where the lottery is not won, becomes "1".
申请公布号 JP6038072(B2) 申请公布日期 2016.12.07
申请号 JP20140099873 申请日期 2014.05.13
申请人 京楽産業.株式会社 发明人 森本 良;加古 孝幸;蟹江 小五郎;松田 佑介;中野 莉生;野口 賢一
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
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