摘要 |
PROBLEM TO BE SOLVED: To provide a slot machine capable of enhancing amusement of a game during a specific state by changing an advantageous degree to a player when a prescribed condition is established according to a progress state of the game during the specific state.SOLUTION: In a slot machine, a battle presentation by a friendly character and an enemy character is performed, and if the battle presentation is won, a navigation stock for controlling a game to an AT is granted as a privilege. By the friendly character's and the enemy character's points that are updated over a plurality of stages during the battle presentation, an expectation degree for a victory of the friendly character in the battle presentation is suggested. At a time of a big upset victory that is won after an update is made to a lowest expectation degree during the battle presentation, the navigation stock is granted so that an advantageous degree becomes higher to a player at a higher rate than at a time of a normal victory time.SELECTED DRAWING: Figure 17 |