摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of improving the amusement of a game.SOLUTION: The execution frequency of an operation promotion notification promoting an operation of a performance button is higher in an event of low probability game state which is a normal game state and non-time-shortened game state than in an event of high probability game state which is a specific game state and time-shortened game state. Specifically, the operation promotion notification promoting an operation of a performance button 18A is executed less frequently in the event of high probability game state and time-shortened game state than in the event of low probability game state which is the normal game state and non-time-shortened game state.SELECTED DRAWING: Figure 44 |