发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To enhance amusement of a game in a specific period in a manner where players hardly become bored.SOLUTION: The game machine of the present invention includes: notification frequency counting means for counting a frequency at which prescribed information is notified for displaying a symbol combination corresponding to a prescribed internal winning lottery combination on a determination line, in a specific game state where a game state for performing a notification and a replay time state can be simultaneously generated; specific game state termination means for terminating the specific game state, when the notification frequency of the prescribed information becomes a notification enabled frequency; and notification frequency increase lottery means for performing a lottery to increase the notification enabled frequency of the prescribed information. In the specific game state, when an increase lottery of the notification enabled frequency by the notification frequency increase lottery means is performed, and when a prescribed number of unit games are digested by the time the specific game state is terminated, a special game state is granted where a game state for performing a notification and a replay time state can be simultaneously generated.SELECTED DRAWING: Figure 289
申请公布号 JP2016172183(A) 申请公布日期 2016.09.29
申请号 JP20160135449 申请日期 2016.07.07
申请人 UNIVERSAL ENTERTAINMENT CORP 发明人 IRIMAJIRI HIROSHI;IDESAWA MASANORI;ONDA KENTA
分类号 A63F5/04 主分类号 A63F5/04
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