发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine enabling a player to keep motivated for participating in a game.SOLUTION: During reservation of start winning to become a "special symbol jackpot" and when the jackpot kind of the current special symbol is "jackpot C" and the jackpot kind of a next special symbol is "jackpot A," "confirmation performance display" is performed in ending performance corresponding to the "jackpot C." Thus, a player cannot easily recognize the time-shortening period of a current normal symbol, so that even when jackpot of the next special symbol occurs and "time-shortening period display" is performed in the ending performance, the player cannot easily compare the time-shortening period of the previous normal symbol with a time-shortening period of a new normal symbol. Therefore, it becomes hard for the player to recognize an impression that the time-shortening period has been reduced, and it is possible to suppress that the player feels unsatisfactory. Thus, it is possible to keep the player motivated for participating in the game.SELECTED DRAWING: Figure 32
申请公布号 JP2016172172(A) 申请公布日期 2016.09.29
申请号 JP20160134898 申请日期 2016.07.07
申请人 SANYO PRODUCT CO LTD 发明人 OKAMURA GEN
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址