发明名称 遊技機
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of preventing unintended processing, an error, etc. from occurring as much as possible.SOLUTION: A game machine includes: start-up transfer means 86 that, when power is supplied, transfers program data stored in a non-volatile memory 84 to a volatile memory 85 for storage; program execution means 86 that executes the program data stored in the volatile memory 85 by the start-up transfer means 86, and controls a predetermined operation of the game machine; and retransfer means 86 that, when a predetermined retransfer condition is satisfied after the program execution means 86 has started the execution of the program data stored in the volatile memory 85, retransfers the program data stored in the non-volatile memory 84 to the volatile memory 85 for storage.
申请公布号 JP5993689(B2) 申请公布日期 2016.09.14
申请号 JP20120215207 申请日期 2012.09.27
申请人 株式会社三共 发明人 小倉 敏男;谷 雅人;大場 直人;横畠 寿志
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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