发明名称 サーバシステムおよび制御方法
摘要 A server system and the like allow the users who play asynchronous games to perceive each other's presence to prompt the users to communicate with each other and feel a sense of solidarity. When the progress of a first game played by one player has changed to be advantageous to the player due to the use of an AP recovery item or the like, a parameter in the first game is incremented (e.g., action points AP are recovered). A parameter in a second game played by a friend user of the player is also incremented (e.g., the action points AP are recovered) through an extension control process. An activation notification W12 that notifies to that effect is displayed on a user terminal of the player who plays the first game.
申请公布号 JP5964109(B2) 申请公布日期 2016.08.03
申请号 JP20120080458 申请日期 2012.03.30
申请人 株式会社バンダイナムコエンターテインメント;株式会社 ディー・エヌ・エー 发明人 岡林 秀征;下岡 聡吉;菱沼 雄允;兼松 照和;勝谷 有也;梅谷 信一郎;大西 康満;大谷 篤史
分类号 A63F13/79;A63F13/35;A63F13/58 主分类号 A63F13/79
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