摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of changing a performance according to a progress situation of a game even before storing information relating to game history in a server.SOLUTION: When level display reaches "MAX (50)", a player can select a "random display mode" at an information terminal 80. When the player selects the "random display mode" at the information terminal 80, an acquired special character or a displayed normal character is randomly displayed as a character of a collaborative game image even time when a special variation performance is executed for 15 times. |