发明名称 |
REALIZING BOXED EXPERIENCE FOR DIGITAL CONTENT ACQUISITION |
摘要 |
Example apparatus and methods concern realizing the boxed experience for digital content acquisition. Example apparatus and methods associate a digital content purchase with digital metadata. The digital content purchase may be a computer game, a console video game, a film, a television program, or an e-book. The digital metadata may describe a user-customizable physical item portrayed within the digital content purchase. Example apparatus and methods include digital metadata with a digital content purchase, and control the re-creation of a physical item from the digital metadata. Example apparatus and methods may limit the number of times the physical item may be re-created from the digital metadata, and may control the frequency with which the physical item may be re-created. |
申请公布号 |
EP3036699(A4) |
申请公布日期 |
2016.07.13 |
申请号 |
EP20140761731 |
申请日期 |
2014.08.19 |
申请人 |
MICROSOFT TECHNOLOGY LICENSING, LLC |
发明人 |
AXT, PETER;WAN, MATTHEW;HUNT, BRANDON |
分类号 |
G06Q30/00;H04N21/44 |
主分类号 |
G06Q30/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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