发明名称 遊技機
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of facilitating synchronous performance control.SOLUTION: Regardless of a game state, when a predetermined hour or time has arrived, synchronous performance execution machines arranged in a row A of island equipment S, and synchronous performance execution machines arranged in a row B of island equipment T shift into a synchronous performance mode to execute a synchronous performance. Row specification information for specifying the row in which a synchronous performance execution machine itself is arranged is inputted in advance to each of the synchronous performance execution machines, so the respective synchronous performance execution machines recognize whether their own row is the row A or the row B. The timing when the synchronous performance execution machines in the row B start a synchronous performance is delayed by predetermined time than the timing when the synchronous performance execution machines in the row A start a synchronous performance. In this way, a performance in which an image "Heave-ho!" is displayed on an image display unit 114 is executed alternately in a row unit.
申请公布号 JP5940484(B2) 申请公布日期 2016.06.29
申请号 JP20130085271 申请日期 2013.04.15
申请人 京楽産業.株式会社 发明人 安部 浩司;鈴木 弘一
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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