摘要 |
The utility model discloses an egg-shaped gaming chair apparatus that simulates selectable programmed virtual environment which comprises at least one player chair being secured to a seat support assembly wherein said player chair being defined by an ergonomic seat portion , a backrest portion extending upwardly from said seat portion, a canopy portion extending from said backrest portion and a pair of armrest members extending upwardly from opposing sides of said seat portion wherein the seat portion , backrest portion and canopy portion having a generally egg-shaped outer covering . The player chair can be either one-seater, two-seater or three-seater . For three-seater, the arrangement is circumferential relative to a circular platform. The player chair is being actuated by at least two mechanical actuators being controlled by a player controller secured on top of each armrest member. Synchronized upward movement of the actuators may simulate a sudden take-off for a simulated flight or jump. On the other hand, unsynchronized movement of actuators may cause the player chair to suddenly swerve either to the left or to the right. A head-wearable display membe r is operably connected to the player controller and to the mechanical actuators and configured to display sound , somatosensory light and graphic images of a selected programmed virtual environment. |