发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of effectively utilizing channels for voice.SOLUTION: A reproduction time of voice data is stored together with the voice data, and a remaining reproduction time is updated while the voice data is outputted. In the case that all channels are currently used when an output request of voice data is made, a channel used by voice data having the shortest remaining reproduction time is released, and the voice data of the existence of the output request is outputted to the channel, and reproduced and outputted from a speaker. Thus, outputting is stopped from voice having a short remaining reproduction time, a new voice can be reproduced and outputted while leaving voice having a long reproduction time, a plurality of channels are effectively utilized, and channels for voice can effectively be utilized.SELECTED DRAWING: Figure 100
申请公布号 JP2016101407(A) 申请公布日期 2016.06.02
申请号 JP20140242344 申请日期 2014.11.28
申请人 KYORAKU SANGYO CO LTD 发明人 YAMAUCHI YOSHITAKA
分类号 A63F5/04 主分类号 A63F5/04
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