发明名称 遊技機
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of preventing a player from having a false impression by display modes of respective identification information items, when the respective identification information items are stationarily displayed on variable display parts respectively, in the game machine capable of executing a performance for arranging respective variable display parts to form a plurality of valid lines formed by aligning three or more variable display parts in one direction.SOLUTION: When executing a 12-square throttle performance, a Pachinko game machine 1 allocates, on an image display device 7, four variable display parts 7b in a lateral direction and three variable display part 7b in a longitudinal direction respectively. A performance control microcomputer 91 determines one or more performance object lines to turn out a ready-to-win mode or a failure mode from eleven valid lines, and determines performance symbols 8X to be stationarily displayed on the respective squares of the determined performance object lines. Further, the performance control microcomputer determines performance symbols 8X to be stationarily displayed on squares, out of the respective squares other than the performance object line, which are not yet determined which performance symbols 8X are stationarily displayed, out of performance symbols 8X whose arrangements are not scheduled yet out of the plurality of types of performance symbols 8X.SELECTED DRAWING: Figure 79
申请公布号 JP5927438(B2) 申请公布日期 2016.06.01
申请号 JP20140150567 申请日期 2014.07.24
申请人 株式会社サンセイアールアンドディ 发明人 市原 卓人;山田 輝彦
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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