摘要 |
PROBLEM TO BE SOLVED: To make it possible to recognize the impact on games when consumption tax corresponding to valuable values used by players is collected.SOLUTION: A hall computer totalizes an average operation rate and an average consumption amount of game machines corresponding to game ball dispenser units with consumption tax rates being set at 0%, 5%, and 8% individually and respectively, and displays so that the results can be compared for each consumption tax rate and collection method, thereby making it possible to know the impacts of collecting consumption tax and the difference of collection method on the operation rate and the consumption amount, as well as the impact of a change in a consumption tax rate from 5% to 8% on the operation rate and the consumption amount.SELECTED DRAWING: Figure 22 |