发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine that does not let a player embarrassed or have an unnatural feeling during a game, despite an increase of symbols to become identification information.SOLUTION: In a pachinko game machine, a sub control circuit 200 includes counting means for updating the number of times of time-shortening for every time receiving variation information of identification information from a main control circuit 60, determines, on the basis of counted values by the counting means, whether or not a residual number of times of time-shortening till the end of a time-shortening game becomes a prescribed number of times or less, and if determined as becoming the prescribed number of times or less, performs a control to change a presentation during a special game to a special presentation, and if a power interruption occurs during a game in the special presentation, controls a presentation after the power restoration to the presentation during the special game.SELECTED DRAWING: Figure 91
申请公布号 JP2016093605(A) 申请公布日期 2016.05.26
申请号 JP20160023885 申请日期 2016.02.10
申请人 UNIVERSAL ENTERTAINMENT CORP 发明人 MATSUMOTO YOSHIO;YASUMA YUKARI
分类号 A63F7/02 主分类号 A63F7/02
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