发明名称 遊技機
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can prevent a player's motivation to continue a game from being lowered as much as possible.SOLUTION: A sub CPU 401, when a state managed by a sub control board 400 becomes in a battle state, performs lottery on whether or not an ART state is continued, using an ART point. Also, the sub CPU 401, when the state is shifted to a second additional state, in the ART state, performs processing to turn a second additional state assurance flag in a second additional state assurance flag storage area provided in a sub RAM 403 to ON. In the battle state, then, when the second additional state assurance flag is ON and the ART point is "1", the sub CPU 401 performs processing to continue the ART state.
申请公布号 JP5925834(B2) 申请公布日期 2016.05.25
申请号 JP20140099890 申请日期 2014.05.13
申请人 京楽産業.株式会社 发明人 森本 良;加古 孝幸;蟹江 小五郎;松田 佑介;中野 莉生;野口 賢一
分类号 A63F5/04 主分类号 A63F5/04
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