发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine enabling a player to see dynamic display of identification information to the end without losing interest.SOLUTION: When a variable performance results in a jackpot, a first accessory 87 is operated at arbitrary timing when the variable performance is in a ready-to-win state, and one-time notification for showing that the probability resulting in a jackpot is 100% is executed. After completion of the one-time notification, a third pattern display device 81 displays a performance selection image 81a for enabling a player to select a performance pattern (ready-to-win pattern) to be displayed hereafter. The player selects a ready-to-win type to be displayed on the third pattern display device 81 from among three ready-to-win types displayed in the performance selection image 81a. A variable performance is executed by the selected ready-to-win type.SELECTED DRAWING: Figure 12
申请公布号 JP2016083444(A) 申请公布日期 2016.05.19
申请号 JP20160009447 申请日期 2016.01.21
申请人 SANYO PRODUCT CO LTD 发明人 ONO HIDEAKI
分类号 A63F7/02 主分类号 A63F7/02
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