发明名称 遊技機
摘要 PROBLEM TO BE SOLVED: To provide a game machine enabled to improve a game amusement better by providing a new performance mode as a performance based on the result of a hit decision.SOLUTION: There is executed a notice performance containing: a first performance (the display of an enemy character) for predicting that a specific performance (or a battle performance) is to be executed; and a second performance (the display of the number of stars) for notifying of the probability of a probability variable big hit in a specific performance. If the execution condition for a button performance holds so that a predetermined operation of a performance button by the player is performed (at S634), a performance (or a performance corresponding to the operation) to change the mode of a second performance (or to reduce the number of starts) is done (at S638). At first, more specifically, the continuing probability of a provisional high probability state is indicated by a notice performance (or a second performance), and the display of the continuation probability of the high probability state is then changed. As a result, the game property to cause the player to notice how the probability of the high probability state continues can be realized to improve the game amusement.
申请公布号 JP5920372(B2) 申请公布日期 2016.05.18
申请号 JP20140024532 申请日期 2014.02.12
申请人 タイヨーエレック株式会社 发明人 赤尾 秀明;藤盛 幸治
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址