发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of sufficiently ensuring a game property in which frequency of executing a round game is hardly recognized while a plurality times of the round games may be executed with a second variable winning device and shift to a special play mode is made easily.SOLUTION: Under a big win play mode, a main CPU may perform control in which a first big winning hole is opened and closed at a plurality of times during execution of at least one round (for example, second to 10th Round, 12th to 16 Round of a win pattern 4). In addition, the main CPU may perform control in which a second big winning hole is opened and closed as a mode where a V prize into a specific region may easily realized during execution of at least one round (for example, first Round of the win pattern 4) and may perform control in which the second big winning hole is opened and closed as a mode where the V prize into the specific region is hardly realized during execution of at least one round (for example, 11th Round of the win pattern 4).SELECTED DRAWING: Figure 11
申请公布号 JP2016077515(A) 申请公布日期 2016.05.16
申请号 JP20140211787 申请日期 2014.10.16
申请人 UNIVERSAL ENTERTAINMENT CORP 发明人 ISHIHARA NAOKI;SOTOYAMA TOMONORI
分类号 A63F7/02 主分类号 A63F7/02
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