发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of improving amusement in a game by executing a read-ahead performance using a performance pattern.SOLUTION: When a pseudo continuation performance is executed, a first special performance for specifying a first special pattern can be executed after the first special pattern and a second special pattern are temporarily stopped and displayed. When a non-pseudo performance is executed, a second special performance for specifying the second special pattern can be executed after the first special pattern and the second special pattern are temporarily stopped and displayed. Performance mode setting means shifts a currently-set performance mode to another performance mode, after the second special performance is executed.SELECTED DRAWING: Figure 90
申请公布号 JP2016073437(A) 申请公布日期 2016.05.12
申请号 JP20140205544 申请日期 2014.10.06
申请人 KYORAKU SANGYO CO LTD 发明人 WATANABE NAOYUKI
分类号 A63F7/02 主分类号 A63F7/02
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