发明名称 Game system and storage medium storing game program
摘要 A movement vector of an object which appears in a virtual game world is determined in accordance with an operation of a direction instruction section which is provided in a housing. The movement vector is corrected in accordance with a change in an orientation of the housing from a reference orientation or acceleration generated in the housing. Then, movement of the object in the virtual game world is controlled based on the corrected movement vector.
申请公布号 US9327192(B2) 申请公布日期 2016.05.03
申请号 US200711984445 申请日期 2007.11.16
申请人 Nintendo Co., Ltd. 发明人 Nonaka Toyokazu;Izuno Toshiharu;Nishimura Kentaro;Tanaka Kenta;Ito Norihito;Okada Masayuki
分类号 A63F9/24;A63F13/40;G06F3/0346 主分类号 A63F9/24
代理机构 Nixon & Vanderhye, P.C. 代理人 Nixon & Vanderhye, P.C.
主权项 1. A game system comprising a game controller including a housing, a game apparatus in communication with the game controller, and an orientation detector for detecting aspects of orientation of the housing, the game controller including at least a direction input device which is provided in the housing for receiving a direction input, and the game apparatus including: a processor; and a memory coupled to the processor, the memory storing instructions that, when executed by the processor, control the game apparatus to generate images of a virtual game world, each of one or more of the images being generated by at least: receiving, from the game controller, a transmission of operation data including both direction input data corresponding to a direction input received by the direction input device of the game controller and orientation data corresponding to aspects of orientation of the game controller detected by the orientation detector;determining a movement vector of an object, which appears in the virtual game world, in accordance with the direction input data from the received transmission of operation data;combining the determined movement vector with a correction vector determined based on the orientation data from the same received transmission of operation data, to produce a corrected movement vector;moving the object in the virtual game world based on the corrected movement vector; andgenerating, for display, an image of the virtual game world after the moving of the object.
地址 Kyoto JP