发明名称 GAME PROGRAM AND INFORMATION PROCESSING DEVICE
摘要 The inventive game program, as a result of a player performing a batch operation, directs a computer to successively execute a process in which an attack-induced battle parameter consumption value and a current value of a battle parameter are compared to determine whether or not the player's battle parameter is insufficient, and, if it is determined that the player's battle parameter is insufficient, a process in which the battle parameter is recovered with the help of the player's recovery item by adding the value of battle parameter recovery due to said recovery item to the current value of the battle parameter and a process in which an attack on the opponent is carried out by subtracting the value of attack-induced battle parameter consumption from the current value of the recovered battle parameter.
申请公布号 US2016114246(A1) 申请公布日期 2016.04.28
申请号 US201514863222 申请日期 2015.09.23
申请人 DeNA Co., Ltd. 发明人 MASHIKO Ryosuke;MURAI Yohei
分类号 A63F13/497;A63F13/44;A63F13/822 主分类号 A63F13/497
代理机构 代理人
主权项 1. A non-transitory computer readable medium having machine-executable instructions with which a computer having a storage and a hardware processor, for providing a service, said machine-executable instructions comprising: a recording process which records a battle parameter consumed during a battle with an opponent and a recovery item for recovering the battle parameter in a storage module in association with a player, and as a result of the player performing a batch operation for recovering the battle parameter and carrying out an attack on the opponent in a single operation, a determination process which determines whether or not the player's battle parameter is insufficient based on the result of comparing the value of attack-induced consumption of the battle parameter and the current value of the battle parameter; and if it is determined that the player's battle parameter is insufficient, a recovery process which recovers the player's battle parameter with the help of the player's recovery item by adding the value of battle parameter recovery due to said recovery item to the current value of the battle parameter; and a battle process which successively carries out an attack process in which an attack is carried out on the opponent by subtracting the value of attack-induced consumption of the battle parameter from the current value of the recovered battle parameter.
地址 Tokyo JP