发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To appropriately perform an advance notice performance and avoid a case in which a player's expectation is lost.SOLUTION: A game machine comprises: start-time determination means which determines whether a state is controlled to be in a specific state or not on the basis of establishment of a start condition; variable display execution means which executes a variable display on the basis of the determination result of the start-time determination means; prior determination means which determines whether a state is controlled to be in a specific state or not, before the start-time determination means determines; advance notice performance execution means which executes an advance notice before a start condition of the variable display to be a determination target is established, on the basis of the determination result of the prior determination means; and advantageous state control means which controls a state to be in an advantageous state which is advantageous to a player on the basis of an establishment of a predetermined condition; and specific performance control means which restricts an execution of the advance notice performance of the advance notice performance execution means during a period in which the execution frequency of the variable display executed after the advantageous state is completed reaches the upper limit number of a reservation memory that can be memorized by reservation memory means.SELECTED DRAWING: Figure 45
申请公布号 JP2016064189(A) 申请公布日期 2016.04.28
申请号 JP20150245920 申请日期 2015.12.17
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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