摘要 |
An interactive audiovisual field and a communication method for an interactive application between terminals in a screen projection room, wherein each terminal is an interactive node connected to a router associated with a server connected to a cinematographic projection device of the room. The method is organized around the execution of events in order to operate in an asynchronous mode and thereby offering a massively collective real-time intercommunication solution for the synchronization, broadcasting and projection of interactive content in cinemas. |