发明名称 遊技機
摘要 PROBLEM TO BE SOLVED: To provide a game machine for suppressing an erroneous detection conveniently and highly precisely an erroneous detection with an excessive vibration due to the repetition of a plurality of allowable vibrations, and reducing a dependency of a game progressing state on the detection accuracy of a foul play.SOLUTION: A game machine is constructed: to increase and decrease the value of vibration decision information on the basis of the detection state of vibration detection means; to decide an abnormal vibration in the case, where vibration decision information takes a value different from a predetermined allowable vibration range; and to make different (the selection of counter C1 updating processing 116, S118 and S120) a difference renewal amount between a renewal amount corresponding to a vibration detection time and a renewal amount corresponding to a vibration non-detection time, on the basis of the discrimination (or the decision of decision processing S115, S117 and S119) by game progress state discrimination means, at the increasing and decreasing times of vibration decision information on the basis of the vibration detection by the vibration detecting means.
申请公布号 JP5907360(B2) 申请公布日期 2016.04.26
申请号 JP20140059714 申请日期 2014.03.24
申请人 株式会社三洋物産 发明人 福留 剛
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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